POV-Ray : Newsgroups : povray.general : Render time: ultrafine dxf-->tri vs. bicubic : Re: Render time: ultrafine dxf-->tri vs. bicubic Server Time
4 Aug 2024 06:16:30 EDT (-0400)
  Re: Render time: ultrafine dxf-->tri vs. bicubic  
From: Greg M  Johnson
Date: 13 Jul 2003 15:34:51
Message: <3f11b45b$1@news.povray.org>
"Christopher James Huff" <cja### [at] earthlinknet> wrote

> You're most likely "prematurely optimizing". You should look for a
> faster way if it is too slow, but scenes are usually slow for reasons
> other than CSG and data parsing.
>

Yes, I'm trying to choose the optimum tool before I even start making
things.

Thanks for the advice all.  Maybe I'll stick with hamapatch.

Okay Chris, so what's the likely biggest contributor to slow scenes?


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